With some comment from my sister, i re-edit my last piece to make it more realistic.. hope it does.. how do you think?
Showing posts with label Ambient Occlusion. Show all posts
Showing posts with label Ambient Occlusion. Show all posts
Saturday, May 07, 2011
Wednesday, May 04, 2011
Combining 3D object with real photograph
Hi.. Its almost 5 month since my last post, showing how lazy I am to update this blog. I'm now focusing on 2D animation, but I never abandon 3D. Most of the time I use 3D to create object that is hard to draw, and then I render it using ink n paint.
But now I try to test something new to me. I'm trying to combine 3D object with real photograph. Its a tough job, and for this project I use my last 3D model, the old proton saga. Once I learn the trick, I try to apply on other render as well, and hopefully post it here.
Below is my test, I took a picture infront of my house, as the Background plate.
Then I render the model using mental ray matte/shadow/reflection shader.
But now I try to test something new to me. I'm trying to combine 3D object with real photograph. Its a tough job, and for this project I use my last 3D model, the old proton saga. Once I learn the trick, I try to apply on other render as well, and hopefully post it here.
Below is my test, I took a picture infront of my house, as the Background plate.
Then I render the model using mental ray matte/shadow/reflection shader.
Labels:
3Ds max,
Ambient Occlusion,
mental Ray
Sunday, September 26, 2010
Setting that I use for Ambient occlusion and Ink n paint
Hi,
Even though no one ask me for this, I hope i can help someone who want to achieve the same ink n paint + AO render as mine.
Below is the setting I use for the AO (click to enlarge) :
Below is the setting I use for 'Ink n Paint' material :
Tips for mental ray users : If you want to assign all object to the same material, use 'material override' in Mental ray render setup -> Processing -> material override and drag to the button.
Hope that helps! thanks for your visit
Even though no one ask me for this, I hope i can help someone who want to achieve the same ink n paint + AO render as mine.
Below is the setting I use for the AO (click to enlarge) :
Below is the setting I use for 'Ink n Paint' material :
Tips for mental ray users : If you want to assign all object to the same material, use 'material override' in Mental ray render setup -> Processing -> material override and drag to the button.
Hope that helps! thanks for your visit
Labels:
3Ds max,
Ambient Occlusion,
mental Ray,
Render
Subscribe to:
Posts (Atom)


