tag:blogger.com,1999:blog-5249979188226735137.post913824029413467758..comments2023-08-16T18:37:09.558+08:00Comments on <center>>>> Ten Hundred <<<</center>: New Project - Proton Saga First Editionanimoushttp://www.blogger.com/profile/07770218618671868387noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-5249979188226735137.post-38090981013939225402010-09-24T19:49:06.278+08:002010-09-24T19:49:06.278+08:00Mana adala.. bro fridz lagi hebat...
ambient occl...Mana adala.. bro fridz lagi hebat...<br /><br />ambient occlusion AO tu ialah render khas untuk kesan shadow kat bahagian polygon yg bersentuhan antara satu sama lain. kalau dlm dunia betul, bila kita letak sesuatu barang atas meja sebagai contoh, kita akan dapati ada bayang btul dekat pertemuan antara meja dan objek tu.. itulah AO. dia x ikut kita punya lighting setup..<br /><br />mana ada dasyat.. bro pun boleh buat.. tambah je AO ni atas render yg asal. <br /><br />tgk link bwh ni sbg rujukan~.<br />http://jamiecardoso-mentalray.blogspot.com/2010/01/using-ambient-occlusion-ao-as-separate.htmlanimoushttps://www.blogger.com/profile/07770218618671868387noreply@blogger.comtag:blogger.com,1999:blog-5249979188226735137.post-66585510734439536232010-09-24T11:01:17.109+08:002010-09-24T11:01:17.109+08:00Wah...Ni tahap baru. Xpenah guna langsung ambient ...Wah...Ni tahap baru. Xpenah guna langsung ambient occlusion tuh.<br /><br />Dahsyat ko. Terlalu terer dah. huhu. Congrat.Fridzhttps://www.blogger.com/profile/00793838833381885515noreply@blogger.com